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Pathfinder wrath of the righteous playful darkness
Pathfinder wrath of the righteous playful darkness













pathfinder wrath of the righteous playful darkness

Characters are more down to earth, and there is no special powers there. Kingmaker provides more genuine D&D experience in my book. My main would remain as an alchemist while I added more arcane / divine casters with Hellfire ray / Battering blast spells.īasically, I chose to completely bypass AC because trying to overwhelm it didn't seem like a wise choice. I didn't have a divine caster since an alchemist can work as a semi-healer / buffer.īut this trend of frequent high AC / SR monsters made me change my party layout to just a single frontliner with a long reach weapon with combat relaxes / last stand for AoO. Normally, I'd have only one arcane caster (Nenio) in my party. I needed more characters that would do touch AC or Ray attacks. I mean they worked but a single bomber wasn't enough. The only visible tanking was with a mythic ability: Last stand. Only rolling close to 20 would hit, and monsters themselves were hitting easily over 50 a swing and they had at least 4 attacks. In my experience, martial classes no matter how much they were buffed started to fade away too early. I won't include Playful darkness here since it is a skippable mob. This remains true in WoTR except that monsters with absurdly high AC / SR tend to appear way too fast. Generally, in the beginning martial classes do better than casters.

pathfinder wrath of the righteous playful darkness

I've found the game quite different in a somewhat bad way. I didn't change it with an exception of toggling skill exp share off. I played on whatever the default difficulty was. Now, onto Pathfinder Wrath of The Righteous. Good for hording exp once skill exp sharing is turned off. A beautiful thing about the bombers is that they need no buff.Īnother bonus for alchemist class is high int which translates to more skill points. No boss lasted 3 rounds that way in Kingmaker. My main would do virtually nothing other than throwing axes until a boss with high AC appears. Basically, an alchemist is a boss killer. The reason for that specific subclass is bombs which ignores SR and does touch AC. I am quite familiar with D&D elements, and my main back in Kingmaker was a Grenadier (Alchemist subclass). Although the first finish, I've actually done three restarts due to the game being quite different from the original Kingmaker.















Pathfinder wrath of the righteous playful darkness